Here we are, just nine short days before E3, one of the biggest video game events of the year. All game developers thought they were save, then BAM, in the early morning hours Thursday morning, Greg Miller (of Kinda Funny Games, among others) tweeted THIS. Now, I know this was probably the worst kept secret ever, but how does the Playstation Store let something like THIS happen? Some will argue that it was an “intentional leak”, but does a leak like this happen at 1AM on a random Thursday morning the week before your press conference?
This is not the only thing to happen like this in recent years, just last both PROJECT Beast (Now known as Bloodborne) and Mario Maker leaked just days before the conference started. My question is, if you have something you don’t want people to know about, why don’t you keep it out of sight? Hell, I talk to a TON of people on a daily basis, and none of them know what I am working on for any of my various projects, and it is because I keep quiet. Sure, multi million dollar games are a bit different than something cool I’m working on, but knowing when to shut up is the same principle.
Last year, Assassin’s Creed Unity got leaked, and you know how that happened? Some Ubisoft dev showed some RANDOM KID on an airplane screenshots for it, and this kid happened to have a NeoGAF account, and then stuff started coming in by the bucket loads. It’s crazy that people, even some that have to sign NDAs and the like, refuse to shut up about something they are working on, truly baffling.
Now, don’t get me wrong, I love leaks as much as the next guy, but it takes away from E3, Gamescon, PAX, etc when something cool is public knowledge before you publicly acknowledge it. If this is a trend that continues, why even have these awesome events anyway? It takes away from the MAGIC and the HYPE that surround these events. Let’s just keep quiet and what happens happens, but with E3 in just nine days, I feel like Uncharted was the crack in the glass it needed before it shattered.